Is it just me, or does sending DMs to other users not work? Just throws up an empty error for me. 😡
#bug
@nigdyci oh seems like a new bug, thanks for the report!
Discussion
Is it just me, or does sending DMs to other users not work? Just throws up an empty error for me. 😡
#bug
@nigdyci oh seems like a new bug, thanks for the report!
@BonfireBuilders #bonfire #bonfire_dev The docs seem to be offline?
@nigdyci is this not loading for you? doc.bonfirenetworks.org/read...
@BonfireBuilders #bonfire #bonfire_dev The docs seem to be offline?
Is it just me, or does sending DMs to other users not work? Just throws up an empty error for me. 😡
#bug
@zabbeer that should now be fixed 😊
@mayel Thanks! Also, nice implementation of threading in replies. Always annoyed me how Mastodon's default UI handles it.
Is there a 1.0 target timeframe or is it based on ticket milestones?
@vera "when it's ready" is the honest answer 😁
@volanar i'm not saying that design/UX patterns does not exist 😅 - i'm saying that there isn't a single guideline for where messages and notifications should be in social networks (or pls point me toward such specific guideline). Also I'd be careful to mix usability and conversion rate - they're 2 completely different things.
@ivan This was an example of a reduction in conversion, since I work with online stores (for example, changing the position of the basket button reduces conversion by 30 percent). Yes, there is no single template for usability for social networks, but Facebook has invested millions of dollars to make the best usability and test thousands of variants of different templates. That's why everyone uses Facebook, not akkoma.
For the record I love the animated fire image. Who does the art for this?
Is there a 1.0 target timeframe or is it based on ticket milestones?
@ivan Of course he is. we take the 10 most visited sites in the world on a similar topic and see that many things are the same. This is especially evident in online stores. Any deviation from usability significantly reduces the conversion rate. Users are accustomed to a certain pattern and will not use something that differs from generally accepted practices. You can build an atomobile with a steering wheel on the roof, but no one will buy it. But everyone is trying to come up with their own template, especially in federated social networks. And it turns out the most terrible designs in the world, uncomfortable and disgusting (akkoma). See how it is implemented in metafox, everything is simple and clear
demo.metafox.app/user
@volanar i'm not saying that design/UX patterns does not exist 😅 - i'm saying that there isn't a single guideline for where messages and notifications should be in social networks (or pls point me toward such specific guideline). Also I'd be careful to mix usability and conversion rate - they're 2 completely different things.
@volanar i don't think there's really a shared UX pattern for where notifications and message should be - there's several and it varies based on different layouts.
@ivan Of course he is. we take the 10 most visited sites in the world on a similar topic and see that many things are the same. This is especially evident in online stores. Any deviation from usability significantly reduces the conversion rate. Users are accustomed to a certain pattern and will not use something that differs from generally accepted practices. You can build an atomobile with a steering wheel on the roof, but no one will buy it. But everyone is trying to come up with their own template, especially in federated social networks. And it turns out the most terrible designs in the world, uncomfortable and disgusting (akkoma). See how it is implemented in metafox, everything is simple and clear
demo.metafox.app/user
#bug When clicking on 'Notifications' I was presented with an 'Accept' button, but clicking on it produced an error (and I didn't know what it was for?
@dajb that's actually is a #feature, with a UX that makes it feel like a #bug 🤨 . The concept is to enhance transparency and let the users see the instance defaults and config, but of course without the possibility to edit them without the right permissions, but I agree with you that is still confusing that way
@ivan Oh I see, so if you click on the options you can see (but can't edit) the settings? I can't see the options at the moment at a more granular level! Interesting approach...
@mael, In the new version, a whole header block with notification and message icons has disappeared. This is a deterioration of the user experience, since they should be in their place according to generally accepted usability practices. Will they appear in future updates?
@volanar i don't think there's really a shared UX pattern for where notifications and message should be - there's several and it varies based on different layouts.
#bug Instance settings are available to non-admins (although without permissions to change anything)
@dajb that's actually is a #feature, with a UX that makes it feel like a #bug 🤨 . The concept is to enhance transparency and let the users see the instance defaults and config, but of course without the possibility to edit them without the right permissions, but I agree with you that is still confusing that way
@mael, In the new version, a whole header block with notification and message icons has disappeared. This is a deterioration of the user experience, since they should be in their place according to generally accepted usability practices. Will they appear in future updates?
#bug Instance settings are available to non-admins (although without permissions to change anything)
@ahappydeath what was the issue?
Trying to accept a follower from Mastadon renders an error message.
I encountered this issue while using Bonfire:
@BonfireBuilders #bonfire_feedback
@ahappydeath what was the issue?