Testing an integration with akismet for spam detection: github.com/bonfire-networks/...
testing content labeling
Testing an integration with akismet for spam detection: github.com/bonfire-networks/...
testing content labeling
seeing federated spam on the fediverse, it's time to implement some countermeasures... any feedback or suggestions welcome: github.com/bonfire-networks/...
Several new layout and sorting options coming to the discussion page on Bonfire in the next release. Would love some feedback, such as:
It's frustrating how late stage capitalism also ruins lots of cool apps, and I'm not talking of Twitter/Reddit, but simple things like Instabridge, which was a simple way to share and find the password of public WiFi hotspots (eg. from cafes). Now the app also tries to also be your mobile browser, your VPN, your home screen, etc, and shows you a video advert right after your contribute a password... 😶
Exciting news! Bonfire 0.9.4 is here! 🔥
We've improved the UX of user moderation and boundaries to ensure a safer, more engaging community experience. But that's not all - expect a much faster performance and a smoother experience with our latest optimisations! #NewRelease 🚀
The main cause for slowness in browsing Bonfire has been identified and fixed. Such a relief! 😅 🔥 🏃
The campground instance was updated to a new release with various improvements 🔥
> When the computer takes more than 0.1 second but less than 1 second to respond to your input, it feels like the computer is causing the result to appear.
> This means that during 1-second response times, users retain the feeling of being in control of the interaction even though they notice that it's a 2-way interaction (between them and the computer). By contrast, with 0.1 second response times, users simply feel like they're doing something themselves.
> For web usability, this means that new pages must display within 1 second for users to feel like they're navigating freely; any slower and they feel held back by the computer and don't click as readily.
Arguably for something like liking or boosting it's not the same as an automatic UI interaction (like opening a menu, which should be as close to instant as possible), you're communicating with your instance's server and in turn other people's servers, but more importantly with other humans, since you're requiring attention from the author and/or your followers by taking that action.
So not "clicking as readily" as they say may be a pro?
The campground has been updated 🔥 You'll probably not notice many differences in terms of UI or functionality, as we're focused on fixing bugs and optimising things as preparation for a 1.0 release candidate...
Known issues are listed at github.com/bonfire-networks/...
Hello world 😄
That's all folks...